infryq: Kitchen scene at dawn, post-processed to appear as if painted (Default)
[personal profile] infryq
Yesterday I repeated the morning/afternoon nlg/Android pattern. In the
morning I got the imperative/passive-perfect switch to work satisfactorily
by adding a new type that will uniformly apply the different grammar
transformations, and transparently handle effectors which haven’t been
updated yet. In the afternoon I got sucked into a morass of gradle issues,
eventually calling in an expert. Even with her help it took us over an hour
to get things running. Gradle error messages are almost completely useless.
On top of that, one of the more useful signals it could provide (what build
phase has the error) is completely ephemeral— it literally deletes it from
the screen before printing out the error messages. Just bad. Really bad.

After work P and I dodged raindrops to go to open studio. I trimmed my
candy dish, but the bowl I threw a week ago was still too wet. Probably
wrapped too tightly. I attempted to throw something new off the hump, but
the clay was stiff, and I didn’t wedge it enough, so it was mostly a
disaster. I wound up with a larger candy dish from the remnants. I also
glazed the beehive vase. Should be exciting.
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infryq: Kitchen scene at dawn, post-processed to appear as if painted (Default)
infryq

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